Tag: apps

  • Telling a developer what you want your app to do (challenges and strategies)

    Telling a developer what you want your app to do (challenges and strategies)

    A common challenge of non-technical people building web platforms or mobile apps is that they struggle with how to tell a developer what they want. Defining your product is part of the requirements writing activities in the software development process and it’s an important part of building your app.

    Imagine you describe a feature to your developer and when it’s ready, it doesn’t do what you want it to.  Sound familiar? It’s actually not uncommon for this to happen. So, in this article, I’ll explore why this is the case and provide some strategies for overcoming it.

    A different skill…

    Explaining and describing things is a skill and so is writing. These are skills that we all have – most people have written an email or told a story. However, it can be a lot harder when you’re trying to articulate what you want your product to do.

    Imagine you want to buy a house and you’ve engaged a real estate agent to find you one. When asked what you want, you might say that you want to live in a particular area and you might mention the number of bedrooms and bathrooms that you’re looking for and may be a price range. The agent finds you a bunch of houses and you go and look at them. You then realise that you forgot to mention that you want a single-storey house and that it should be detached and have a pool and a lockup garage, etc. The real estate agent comes back with another list of properties – and you realise again that there are some more things that you want.

     This example illustrates what happens in app development projects all of the time! People are constantly adding to their list of “wants” and all of a sudden, the project takes longer and costs more than you anticipated.

    Have you also noticed that we very rarely talk about what we want in life at a detailed level? When we’re asked to do it, it can take us a while to come up with a really good answer. It takes even longer if we’re asked why we want what we want. When we’re documenting what we want our product to do, we’re doing just this – and if we haven’t practiced this skill, then it takes a lot more time and effort to do and we might not be able to do it very accurately.    

    A different audience…

    There are a lot of people that write for a living – newspaper journalist, author, screenwriter, songwriter, technical writer, website content writer, etc. All of these people fundamentally do the same thing, but they write different content and for different audiences.

    Telling a developer what you want works the same way – which means you have to write for your audience. 

    It feels like it should be easy – but it isn’t. Developers generally have minds that work a bit differently – and so they should. It’s what allows them to do the great things that they do. It also means, that if you don’t tailor your content in a way that a developer understands, it’ll be a lot harder to end up with the product that you want.

    Different content…

    The final reason as to why it’s so hard to tell a developer what you want is that you’ve probably never have had to talk about this kind of stuff with anyone before! Building an app is likely a new experience, so you might not realise that there are some things that you were meant to tell your developer.

    For instance, did you know that you have to tell your developer your expectations for how many people will use the app? How quickly you think your platform will grow, etc.? What information do you want to collect in a form? What kinds of reports do you want? What fields should display on those reports? These are the kinds of things that you probably don’t think about when you’re defining your product.  

    Like any profession, developers come in different forms – some are purely coders and follow instructions to the “T”. This is where the level of detail in your content is very important. You can also get developers that are a bit more adaptable and will ask questions for clarification. However, you still need to give them enough content so they can understand what you’re trying to do. Remember, any time they have to clarify something, that’s time taken away from coding your app.

    Strategies…

    So, with all of these things working against you, how do you effectively tell a developer what you want?

    Learn the skill:

    Defining your product and what you want it to do is a skill. In apps and software development, it’s actually quite a specific and difficult one. There are people that get paid 6-figure salaries in large organization to do this. I know this, because I was one of them! So, how do you learn this skill without years and years of experience?

    First start by understanding what information you need to provide and how to structure it. You can look for some examples of how others have done this before (search for “good business requirement examples”). Model your own writing after these examples – and then keep going. Odds are the examples that you find are going to be high-level ones, so you need to dive a bit deeper to get the level of detail that you need for your app.        

    Know your audience:

    Developers are coding programs for a computer to interpret so start to think like a developer. How you describe your product to a developer is going to be very different to how you might describe your product to a potential customer, so adjust accordingly.  

    Start by being logical and systematic in what you write. Use “if this, then that” language to describe how someone will interact with the app and how decisions should be made. Write in bullet points and avoid long paragraphs. Draw diagrams to illustrate concepts. Find examples of existing apps that can illustrate what you want your app to do.

    Write it down:

    Basically, if you want your product to do something, then you’re going to have to document it for your developer. They can’t guess what you want – and if they did, chances are, it wouldn’t be the same as what you imagined. Think about your experience with an online tool or app – what happens normally? What happens when something goes wrong? If you want the field on a form to be a drop down, then you’re going to have to state that in your requirements.

    To make sure you have the right content, think about all of the processes required to make your product work. Think about all of the people that will use your app and how they will use it – I’m talking about all of the support functions that will be needed to run your app too. Also, spend some time thinking about the detail – use workflow diagrams to map your person’s journey and then consider, in detail, what happens at each step.

    Building an app for the first time is quite a feat. There is a LOT involved – and you have to tell that developer exactly what you want. It’s a very good bet that if you don’t, you’ll end up with something you didn’t want. That’s just human nature – we make assumptions based on what we know – but those assumptions may be different from someone else. So, if all else fails, write it down!

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    It can be done!

    If you haven’t guessed already, I’m pretty passionate about this kind of stuff. Web platforms and mobile apps get built all of the time, so people have found a way to get past these challenges! But how much time did it take and how much did they have to spend?!

    My aim though is to get you to the other side without wasting time and money having to clarify what you want or extending your project because there were things that you forgot to include. I hope my strategies will make it easier for you to tell a developer about what you want them to build.


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  • Tips for building a web platform or mobile app

    Tips for building a web platform or mobile app

    Curious about how to get your web platform or mobile app developed?  There’s a lot to figure out and sometimes it helps to get a few pointers on what to look out for.  So, in order to get you going in the right direction, I wanted to share with you some tips to help you successfully complete your app-building project and to set yourself up for running an app business.

    Building products and businesses are complex at the best of times – there are lots of moving parts, so you want to arm yourself with as much information as you can. These tips will give you a glimpse into the kinds of things that you’ll have to think about to get your app built and launched.

    Here are my 10 tips for building a web or mobile app:
    1. Validate, validate, validate:  How you do you know if your idea is “great”? Is this the idea that you should be building? You can save yourself lots of time and money by evaluating your idea and deciding whether it should be built in the first place.  See last’s week’s article on ways you can start to validate your idea.
    2. Learn how software development works: If creating a web or mobile app is new for you, then you need to learn more about how they get built. There’s actually a process for doing this – called the software development lifecycle. You should find out, at a high- level, what activities and outputs are involved in this process. This will make it easier to communicate with your developers and you’ll know what you need to do and what happens next.
    3. Start small: Think of the most bare bones version of your product and build that first. You want to make sure that your product really solves your customer’s needs, wants or goals. Starting small means that you don’t spend lots of money when you don’t need to. You can get something tangible built in a shorter amount of time. You may not be able to launch this product, but it will give you something to build upon. It’s always easier to build on something that has already been built than trying to build everything upfront.
    4. Define your product in a way that a developer can understand: You may think your developer knows what you want them to build – think again. The brain of a developer is wired differently from yours – it’s what enables them to do what they do! Unfortunately, this means that you might end up with a product that doesn’t do what you want it to. Developers expect their instructions to come is a certain way, so you need to learn the best way to define your product.
    5. Focus on “what” you want to do rather than “how”: “What” describes the activities and features that your product will provide; the “how” is the design and technical solution that will deliver what you want your product to do. If you provide a “how” to your developer – that is what they will build – even though it may not be the best approach for your product. Once the “what” is nailed down, you can work with your developer to decide on “how”.
    6. Prioritise what you want to build: It can be easy to make everything a high priority – a “must have” for your big launch. The reality is that if you build everything you want, you’ll never launch. You should prioritise based on how much something helps you to achieve your goals and those of your customers and users.
    7. Find a great developer: This is one of the most important factors for a successful project. If you don’t find the right developer for your project, you face an uphill struggle to build your product. You need to find a developer that has as much interest in your product as you do. Check references and find opportunities to “test” them before you hire them. Building trust and a strong relationship with your developer is paramount.
    8. Carefully manage the scope of your project: Scope creep occurs when the size of a project increases after it has started due to improper management of changes for what you want to build. This causes the cost and schedule of your project to blow out. Track any changes that you want to make to the product and have a process in place to evaluate whether it’s really needed.    
    9. Be structured in your testing: Testing is about making sure that your product works as you expected. It’s pretty much guaranteed that it won’t – even with the best developer in the world. A new product is a complex thing and it will have problems. This means that you need to have a structured approach when you test your product.
    10. Plan for what happens after your initial product has been built: Before your product is launched, there are several things that you need to plan for including; getting a copy of your code, defining how changes to the “live” product are managed, backing up and recovering your product if something goes wrong, getting access to any admin passwords and setting up a process for managing issues. Building your product is just the beginning – there’ll be lots to do on an ongoing basis.
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    Any tips to share?

    There you have it. My ten tips for building a web or mobile app. Of course there are many more, but these should get you going if you’re starting from scratch. If you’ve done this before and you’ve got other tips that you’d like to share, please leave them in the comments below.


    * When you download a copy of our cheat sheet, we’ll also add you to our mailing list so you can receive emails from us (with your consent). These emails will include news and updates, occasional offers and promotions, and exclusive content and resources to help you on your development journey. You may also receive follow-up emails in relation to this download. We will not spam you. If you don’t wish to hear from us anymore, simply select the unsubscribe option at the bottom of any email that we send to you.To view our privacy policy, click here.